Town: Yá Bú̄hcō̄bō̌ä Vǖy

Yá Bú̄hcō̄bō̌ä Vǖy

Yá Bú̄hcō̄bō̌ä Vǖy
Example Hobgoblin architecture.
StateKingdom of Hobben
ProvenceNahan Provence
RegionNêk-cèjèqo Forest
Founded1239
Community LeaderAutocrat Wes Shonhê
Area5 km2 (2 mi2)
Average Yearly Temp22°C (71°F)
Average Elevation3716 m (12191 ft)
Average Yearly Precipitation279 cm/y (109 in/y)
Population1318
Population Density263 people per km2 (659 people per mi2)
Town AuraAbjuration
Naming
Native nameYá Bú̄hcō̄bō̌ä Vǖy
Pronunciation/jeɪ̯́/ /búːhkʊ̄bʊ̌æ/
Direct Translation[fast; smart; intelligent; quick; swift] [campaign]
Translation[Not Yet Translated]

Yá Bú̄hcō̄bō̌ä Vǖy (/jeɪ̯́/ /búːhkʊ̄bʊ̌æ/ [fast; smart; intelligent; quick; swift] [campaign]) is a subtropical Town located in the Nahan Provence of the Kingdom of Hobben.

The name Yá Bú̄hcō̄bō̌ä Vǖy is derived from the Goblin language, as Yá Bú̄hcō̄bō̌ä Vǖy was founded by Wes Shonhê, who was culturaly Hobgoblin.

Climate

Yá Bú̄hcō̄bō̌ä Vǖy has a yearly average temperature of 22°C (71°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a cool 15°C (59°F). Yá Bú̄hcō̄bō̌ä Vǖy receives an average of 279 cm/y (109 in/y) of precipitation, most of which comes in the form of rain during the summer. Yá Bú̄hcō̄bō̌ä Vǖy covers an area of nearly 5 km2 (2 mi2), and an average elevation of 3716 m (12191 ft) above sea level.

Overview

Yá Bú̄hcō̄bō̌ä Vǖy was founded durring the early 13th century in winter of the year 1239, by Wes Shonhê. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Wes Shonhê.

Yá Bú̄hcō̄bō̌ä Vǖy was built using the conventions of Hobgoblin durring the early 13th century. Naturaly, all settlmentss have their own look to them, and Yá Bú̄hcō̄bō̌ä Vǖy is no diffrent. The town's buildings feature plaster covered brick construction taking the shape of large simple gemometric shapes which ate then embelished with decorative features, but retain their simple shapes in spite of the added features such as pillars, faccaddes, and covered walkways. The blocky nature gives a general impression of extreem age, as if each structure has existed since time immemorial.

Yá Bú̄hcō̄bō̌ä Vǖy is buildings are arranged arround a single restrictive cobblestone mainstreet with many smaller streets branching off of it which gives the town a over all rectangular shape, albit one warped and twisted by the nature of the curves of the main road. The town emploies a series of defencive earthworks and fences to provide minimal protection against wild beasts and smaller groups of intelegent foes. The town's somewhat suffishent are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the towns defences.

Something in your gut tells you that you may be unwelcome in Yá Bú̄hcō̄bō̌ä Vǖy. The town seems like it’s not showing you the side of itself it would show to others. People mostly ignore your questions. Many folks ask you to leave their establishments, even before you’ve walked inside them.

Civic Infrastructure

Yá Bú̄hcō̄bō̌ä Vǖy has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Yá Bú̄hcō̄bō̌ä Vǖy. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Yá Bú̄hcō̄bō̌ä Vǖy's parks.

Yá Bú̄hcō̄bō̌ä Vǖy has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Yá Bú̄hcō̄bō̌ä Vǖy.

Yá Bú̄hcō̄bō̌ä Vǖy has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Yá Bú̄hcō̄bō̌ä Vǖy has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Yá Bú̄hcō̄bō̌ä Vǖy has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Yá Bú̄hcō̄bō̌ä Vǖy has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Yá Bú̄hcō̄bō̌ä Vǖy's public wards, blessings, and other arcane systems.

Yá Bú̄hcō̄bō̌ä Vǖy possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Yá Bú̄hcō̄bō̌ä Vǖy has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Yá Bú̄hcō̄bō̌ä Vǖy's natural decorations nor waterways.

Yá Bú̄hcō̄bō̌ä Vǖy has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Yá Bú̄hcō̄bō̌ä Vǖy has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Yá Bú̄hcō̄bō̌ä Vǖy's chapel was built using a different architectural style from the rest of the town. The style used is known for its buildings being predominantly formed through the combination of basic geometric shapes. However, it shown in the detailing given to the structures such as its characteristic tall columns, intricate detail, symmetry, harmony, and balance in their designs to an astonishing degree of precision. Decorative elements for the buildings tended to be built into the structure itself, making great use of fluting, frescoes, inlays, and embossing.

Due to the actions of local Kami, winter is short in Yá Bú̄hcō̄bō̌ä Vǖy.

The Half-Celestial Unicorn near Yá Bú̄hcō̄bō̌ä Vǖy are known to be quite timid.

Yá Bú̄hcō̄bō̌ä Vǖy's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves performance art to channel Enchantment energies of tier 3 via guttural bellowing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5311 m2
    • Cattle and Similar Creatures: 329
    • Poultry: 3954
    • Swine: 263
    • Sheep: 13
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 131

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 4
  • Carpenters: 4
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 2
  • Farrier: 8
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 8
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 6
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 5
  • Barbers: 6
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 2
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 3
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 7
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 5
  • Restaurateur: 5
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 2
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 2
  • Warehousemen: 4
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 13
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 3

Cottage Industries

  • Brewers: 3
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 4
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 3
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 2

400 of Yá Bú̄hcō̄bō̌ä Vǖy's population work within a Foundational Occupation.

892 of Yá Bú̄hcō̄bō̌ä Vǖy's population do not work in a formal occupation, but do contribute to the local economy. 26 (2%) are noncontributers.

Points of Interest

Some important ruler or leading figure resides in the community. This may be the seat of a regional lord, or it could be the traditional residence of a high priest, great magus, merchant house, or other wielder of influence. The community itself may or may not be under their direct control, but the wishes of the august figure must be acknowledged by the locals.

The center of Yá Bú̄hcō̄bō̌ä Vǖy's town square was built around an ancient standing stone.

POI

History

In time immemorial, reportedly some time during the late 2nd century the Kami blessed the town with wealth for a year and a day. One of Yá Bú̄hcō̄bō̌ä Vǖy's local festivals commemorates this miracle.

History